Missile Boat
Anti-ship missiles on a small hull. Punches far above its weight.
NavalNaval unitsTier 1Ship
Stats
- Tier
- Tier 1
- Cost
- 280 metal
- Build time
- 18 s
- Hit points
- 300
- Armor
- Ship
- Speed
- 2.5 tiles/s
- Unit cap
- 2
- Vision
- 9 tiles
- DPS
- 37.5
- Range
- 8 tiles
Production and tech
Built at
Counters
Effective against
Countered by
Weapons
Anti-ship missiles
Ships
- Damage
- 150
- Reload
- 4 s
- Range
- 8 tiles
- DPS
- 37.5
HomingTurreted
Damage multiplier by armor class
Light
—
Medium
—
Heavy
—
Structure
—
Ship
×1.60
Submarine
—
Aircraft
—
Overview
The Missile Boat is a small hull carrying long-range anti-ship missiles. It cannot hit anything on land or in the air, but against surface ships it punches far above its price.
How to use
A pack of missile boats behind a gunboat screen is the cheapest way to sink a frigate or destroyer early. Fire from maximum range and back off while reloading. They are helpless against submarines and aircraft, so pair them with a Destroyer or Frigate once the enemy fields either.
Counters
Submarines (which it cannot see or shoot), aircraft, and gunboats that close the distance. It counters Frigates, Destroyers, Landing Craft and even Battleships in numbers.