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Steel Tide

The counter web

Armor classes, damage multipliers, and which unit answers which threat.

Every weapon in Steel Tide carries a table of damage multipliers per armor class, and every unit has exactly one armor class. Those two facts are the whole combat system: there are no hidden modifiers, and the numbers on each unit's page are the numbers the game uses.

Armor classes

ClassWho has it
LightEngineers, buggies, howitzers
MediumLight tanks, flak, SAM launchers, tank destroyers, MLRS
HeavyBattle tanks and heavy tanks
StructureEvery building
ShipSurface vessels
SubmarineSubmerged vessels, visible only to sonar
AircraftEverything that flies

Who answers what

ThreatAnswered by
Light vehiclesMachine guns and autocannons: Recon Buggy, Wolf Light Tank, MG Turret, Gunboat
Medium and heavy armorCannons (Bison Battle Tank, Cannon Turret) and guided missiles (Viper Tank Destroyer, Cobra Attack Helicopter)
Fortifications and massed armiesSplash: Thunder Howitzer, Tempest MLRS, Vulture Bomber, Sovereign Battleship
AircraftDedicated anti-air only: Flak Track, Hawk SAM Launcher, AA Turret, Falcon Fighter, Aegis Frigate
Surface shipsAnti-ship missiles (Missile Boat, Albatross Naval Striker) and torpedoes
SubmarinesSonar platforms only: Orca Destroyer and other submarines

Two rules matter more than any multiplier:

  • Targeting is absolute. A weapon that cannot target a domain does no damage at all. A Bison cannot shoot a helicopter, a Falcon cannot shoot a tank, and only sonar-equipped ships can even see a submarine.
  • Multipliers stack with cost. A Viper's missile does ×1.8 against heavy armor, so a few of them out-trade a Mammoth that costs three times as much.

The full matrix

The best multiplier of each armed unit against each armor class. Green is a hard counter (×1.3 or more), red a poor match (×0.55 or less), and a dash means the weapon cannot target that class at all.

WeaponLightMediumHeavyStructureShipSubmarineAircraft
Recon Buggy
×1.50×0.80×0.40×0.40
Wolf Light Tank
×1.50×1×0.55×0.50×0.60
Bison Battle Tank
×0.80×1.30×1×0.90×0.80
Mammoth Heavy Tank
×0.80×1.30×1.10×1×0.90
Viper Tank Destroyer×0.50×1.10×1.80×0.70×0.90
Flak Track
×1
Hawk SAM Launcher
×1
Thunder Howitzer×1.10×1×0.90×1.60×0.90
Tempest MLRS×1.20×1×0.80×1.50×0.90
Gunboat
×1.50×0.90×0.50×0.50×0.80
Missile Boat
×1.60
Aegis Frigate
×1×1×0.70×0.70×0.90×1
Orca Destroyer
×1×1.10×0.80×0.80×1.20×1.50
Barracuda Submarine
×1.30×1.10
Sovereign Battleship×1×1×1×1.40×1.20
Falcon Fighter
×1
Cobra Attack Helicopter
×0.70×1.10×1.80×0.80×1
Thunderbolt Strike Jet
×1.40×1.40×0.90×0.70×0.90
Albatross Naval Striker×1.70
Vulture Bomber
×1.20×1.20×1×1.60×1.10
Spectre Gunship
×1.20×1.20×1.10×1×1
MG Turret
×1.50×0.80×0.40×0.30×0.60×0.70
Gatling Turret
×1.50×0.90×0.50×0.30×0.70×0.80
Cannon Turret
×0.80×1.30×1.10×0.60×1
Bastion Cannon
×0.80×1.30×1.20×0.60×1.10
AA Turret
×1
SAM Site
×1