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Steel Tide
Falcon Fighter

Falcon Fighter

Air-superiority fighter. Only targets aircraft — and deletes them.

AirAircraftTier 2Aircraft

Stats

Tier
Tier 2
Cost
380 metal
Build time
22 s
Hit points
320
Armor
Aircraft
Speed
5.9 tiles/s
Unit cap
2
Vision
11 tiles
DPS
45.5
Range
6 tiles

Production and tech

Weapons

Air-to-air missiles

Aircraft
Damage
100
Reload
2.20 s
Range
6 tiles
DPS
45.5
Homing
Damage multiplier by armor class
Light
Medium
Heavy
Structure
Ship
Submarine
Aircraft
×1

Overview

The Falcon is a pure air-superiority fighter: fast, long-sighted, and armed with air-to-air missiles that delete other aircraft. It cannot attack anything on the ground or at sea.

How to use

Keep a flight of Falcons on patrol over your base and army to kill bombers, gunships and helicopters before they reach their targets. They are the mobile answer to enemy air when SAMs cannot keep up. Because they are useless against ground forces, never build them without an enemy air force to fight.

Counters

Ground-based anti-air (Flak, SAMs, AA Turrets) and Frigates at sea. It counters every other aircraft.